The Most Embarrassing Player Death…

This is the story of how I (almost) died in session three of the on-going Rogue Trader campaign I’m playing in. It was, at least, a glorious near-death experience. The only reason I wasn’t rolling up a new character there and then, was use of the fate point mechanic and a Teleportarium.

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It was meant to be a simple operation. Grav-chute out of shuttle at high altitude to avoid detection, land on the roof of a temple, break in, grab the Armour of Sanguine and get out out. The temple was circular, with a 10 kilometre diameter dome with 8 tunnel-like structures radiating from it. The target area we were aiming for was a two kilometre wide area of stained glass in the centre of the dome. A true masterpiece of pre-Imperium engineering.

Vendigroth and Anastasia (the party’s Astropath and Rogue Trader respectively) both landed successfully, near the edge of the dome. Both myself and Salia (a powerfist and chainsword wielding ball of psychopathic fury), landed with slightly less grace. Salia was headed towards a collection of unpleasantly spiky structures on the dome, until I knocked into her sending us both towards the stained glass in the middle of the dome.

Then things got slightly nasty. After failing two rolls to correct my decent, I hit the dome at speed, taking critical damage. I then rolled down the dome, failing five rolls (one per kilometre plunged). Eventually I passed out, shooting off the edge of the dome and plunging through a multi-storey hovel, much to the surprise of a number of mutants within. On the upside, they are now the proud owners of a bag of Mechanicus equipment, a Boltgun and an optical mechadendrite.

At that point the Teleportarium finally locked on to my bubbling and broken body, transporting me to the ship’s Medicae bay. I played my Servo-Skull familiar for most of the rest of the session.

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For those who doubt my lack of luck when it comes to dice rolling, I made 9 rolls (1 initial roll, 1 re-roll, 1 correction roll, 1 re-roll, 5 rolls as I fell). Of those, all but one was more then 90, with at most of them coming within Rogue Trader’s ‘probably fatal’ band between 96 and 99. It was a wonderful and glorious piece of action.

It also demonstrates my favourite part of the fate point mechanic. In addition to the standard rules, which allows fate points to be spent to re-roll a skill check, house rules allow a fate point to be burnt permanently, avoiding certain death by the skin of the teeth. This does allow for quite wonderful, action-movie style events such as this, without cheapening death to the point that it’s an inconvenience rather then a serious consideration (as in some games where a revive spell doesn’t cost much).

My New Favourite Dice Tin

I’ve been looking for a dice carrying container that was compact, hardwaring and attractive for quite some time now. Finally, such a tin is mine, and it didn’t even cost me a penny.

The two tins in the accompanying photos are miniature whisky tins. They are compact, small enough to fit in a coat pocket and pretty solid. They also had the advantage of containing whisky. They are just the right size to fit a complete set of dice for the d20 system plus the 15 or so d10s I carry for Rogue Trader.

I would recommend these to other gamers. While I got these as a gift, they cost about £3 or £4 in the shops and repurposing them for this purpose is pretty eco-friendly. I would, however, recommend getting something better the Famous Grouse – it is not exactly the finest whisky to come out of Scotland.

Some Hobbies Are More Expensive Then Others

It’s simple when you think about it. The two hobbies which I’ve talked about on here so far are both quite cheap. After all, the only investment which you definitely need to make for roleplaying is the dice – everything else required can be obtained for free (with some gamers even making a point of sticking to free games). Cooking is slightly more costly, after all, even if you have the resources of River Cottage you need some investment (or considerably more time), but overall it’s still pretty cheap given the requirement of food for sustenance.

My other hobbies are far more expensive, both in time and in money.

The first is inherently geeky, a bit strange strange and carries a less then desirable reputation: railway modelling (or “railroading” as it’s known in the States). It’s a good hobby, it indulges my interest in engineering and it’s probably the most creative thing I do. I’m not particularly good at it, and to be fair I’ve never gotten as far as something like Waverly West (a realistic recreation of parts of Edinburgh’s main station). The closest I’ve got to that is building some hills out of foamboard for a diorama – hardly making it my most active hobby.

So where does the expense come in? Well, the models themselves are expensive – top of the range British models similar to the ones in the picture generally cost between £80 and £125 if you model in OO scale. Smaller engines are cheaper, but still seldom under £40. Thankfully, these are a snip compared to the larger O scale models, which generally cost between £500 and £2,000. There are also heavy requirements on time and space – even a simple circle of track requires a lot of space, with realistic models generally occupying their own room and taking hundreds of man-hours to build. I doubt I’ll ever get to that kind of level, not least because it’s going to be years before I’m going to have that kind of space, but I still collect some models, at the rate of about one per year. Generally I only buy ones which mean something to me – in 2007, it was a model of a locomotive from Glasgow Transport Museum, this year it’s a different version of the locomotive my parents gave me when I was 6 or 7. Eventually, I might actually finish off the diorama I started so I at least have something to display them on.

The other expensive hobby is much more embryonic and considerably more expensive: collecting whisky. Being a student, I obviously don’t have much chance to collect whisky – a reasonable bottle of mass produced whisky – Jura, Laphroig, Ardberg, Talisker and so on – costs between £20 and £40 and offers no collectors value. Some collectors whiskys can be bought for as little as £30 while a number of limited editions are sold for between £40 and £100. Not a cheap business at all, not least because opened bottles lose their value.

It gets worse however. If you pay £100 for a bottle of whisky, you might consider opening it eventually. I certainly would, especially if it was something along the lines of Bruichladdich Octomore (pictured, RRP £90), the world’s most peated whisky. There is a level of collector’s whiskys where they cease to be something for human consumption and instead become an investment, alongside shares or gold. One example is MacAllen 1945. Now, MacAllen is a reasonable distillery, although not the first choice of many whisky drinkers. It was one of the first distilleries to come back into production following the Second World War, the upshot of which is the ‘45, ±250 bottles of which were made available in 2002. 50ml bottles of it now retail for £675. One dealing website offers £7,000 for a full size bottle.

On a more achievable scale, Kilchoman is a new malt from a farm distillery on Islay. Bottles of it’s first release whisky retailed for £45 (an exceptional price for a 3 year old whisky); less then a year later and it commonly changes hands for upwards of £200. It would appear that the second bottling is being traded in America for similar prices. It’s also an excellent and surprising whisky with a complex nose and peated character, guaranteeing that it’s only going to increase in value.

Whisky is a fascinating substance. I’ve been drinking whisky since I was 18, but it’s only after 6 years that I’m really beginning to appreciate the true subtleties of the drink. It takes on even more complexity when you consider that you could be drinking something which you may never be able to taste again and which is utterly unique. That’s why I’m trying to start collecting it – as an investment and as an opportunity to try unique things.

So, yes, some hobbies really are more expensive then others, but then every hobby has different rewards

The Year in Awesome 2009

I have been a bit remiss with Games of State of late. My post-graduate course is leaving me with little time for socialising away from books, let alone sitting down to blog regularly. Hopefully 2010 will see my post rate pick up again, but with the taught part of my course not ending until the end of March, it’s unlikely that posts will be any more then sporadic until then. Of course, at that time, it is likely that there will be other drains on my time keeping me away from my hobbies and the inevitable challenge of job-hunting. I am going to contine aiming to update at least once a month – target I’m just about making just now.

Anyway, to the meat of this post. 2009 was a good year for many things. Admittedly, the economy went further down the pan, the world is still facing enviropoclypse and the humanity still refuses to play nicely with each other, but there were a few good books at least.

Fantasy Book of the Year – Unseen Academicals by Terry Pratchett
Pratchett remains on top of his game despite his ongoing battle with Alzheimer’s Disease. Basing a book around football (trans: Soccer) was potentially a risky business, with fantasy fans not generally known for their love of the ‘beautiful game’. Thankfully Pratchett creates an interesting story and manages to avoid reliance on established characters, who seem to be there to provide colour.

Sci-Fi Book of the Year – Transition by Iain Banks
Transition was much hyped as Banks’ attempt to combine his mainstream fiction and his sci-fi into a single book. It accomplishes this artfully, creating a product better then his recent sci-fi or mainstream fiction novels. It has been criticised for being similar to his earlier works, but this is also one of the best aspects of the novel – it has the polish of an established writer with the dynamism of a 20-something Banks.

RPG of the Year – Warhammer 40k: Rogue Trader
I have raved and hyped Rogue Trader repeatedly. I reviewed it in more detail back in November.

Videogame of the Year – Dragon Age: Origins
2009 wasn’t a great year for videogames, with several big titles being pushed back until 2010 due to changes in the market. One game, Dragon Age: Origins, really stands out however. It largely came out of nowhere, with media hype about it only appearing shortly before it’s launch. Despite this it is very probably the best quality game ever produced by BioWare, featuring a gripping plot, a good combat system and a high degree of replayability. It also demonstrates that the buy-over of the company by EA has not compromised production.
Honourable Mention: Assassin’s Creed 2

Film of the Year – Star Trek
I wanted it to be bad so it wouldn’t sully my DS9-centric love of Star Trek and so I could bitch about it. Unfortunately, it was pretty damned awesome. I didn’t like it enough to see it more then once in the cinema, but it certainly seems to carry on the work that Gene Roddenberry started, albeit with some niggles (too much brewery, not enough Scotty).
Honourable Mention: Paranormal Activity

TV Series of the Year – Torchwood
5 days, 5 episodes, 4 cliffhangers. Torchwood utterly gripped me for a week during this summer. I’ve never been quite so creeped out by a five episode TV series, chanting children or a fishtank full of dry ice.
Honourable Mentions: Mad Men, Doctor Who

Blog of the Year – Stargazer’s World
I read a lot of RPG blogs, but Michael’s work really stands out for me. He delivers a wide variety of varied content, of consistently high standard by himself. If that wasn’t enough, he also contributes extensively to various roleplaying communities and is developing his own rules-light Noir system. Top quality work and highly recommended.

And that’s pretty much my highlights of 2009. It was a pretty good year overall, so here’s looking forward to 2010.

RPG Blogger’s Carnival: Resolution Round-Up

It’s been nearly a year and a half since I started this blog, just over a year since it took it’s present form and an entire year with the wonderful folks at Dreamhost providing me with excellent server space and customer service. So I quess that means that it’s time to participate in this month’s blog carnival, hosted by The Bone Scroll, wehere we look at the year past and the resolutions I laid down in January.

Resolution 1 – Play More Games
In 2008, I played a grand total of 0 tabletop RPGs. 2009 saw a 700% increase games played, with Dark Heresy, Rogue Trader, Castles & Crusaders, 3:16, a homebrew system and small super-hero system I can’t remember the name of all featuring.

Resolution 2 – Buy/Play More Indie Games
I did commit to buying 3:16 as part of this resolution, but that is the only indie game I bought this year from an indie developer. I did, however play two other indie games, but feel I could do with supporting more small developers over the next year. Sadly, nothing is jumping out at me right now – any recommendations?

Resolution 3 – Accept Offers To Join Games/Look For Open Groups
Another highly successful resolution. I am now playing regularly with a group in Glasgow, although I backed out of the Edinburgh University gaming society due to time constraints. Which brings me to…

Resolution 4 – Achieve A Good Work/Life Balance
It’s been a very strange year, including a graduation, 4 months of unemployment and starting a new University course. As the recent pace of posts here may suggest, I’m still trying to hammer a balance out, albeit with in a much more intense course then my previous one. We’ll see how this pans out next year.

So, overall, it was, in the immortal words of Frank Sinatra, a very good year.
There is room for improvement, but I think in my resolutions for next year I’ll look at making some more specific commitments and actually trying to finish off some old projects.

Appropriate Non-Denominational Sentiment!