This is the second of my two post-apocalyptic setting ideas. Rather then unusal transport, this is a take on the Golden Age of Comic Books.
Last, Best Hope
This idea actually came from a two ideas I’ve been toying with: a Watchmen-style campaign and episodic Truth & Justice in a dark and gritty version of the Golden [...]
I’ve had a flu-y bug for the last few days, which has resulted in me a spending considerable portions of my time enjoying the dystopian futures of Fallout 3 and Halo 3 (as well as a bit of Oblivion – which is neither futuristic or dystopian). These have reminded me of a plot hook for [...]
I got a little bit carried away when I was writing my character bio for Rogue Trader. I quite like the idea of a megalomanic heretic who believes she can fix the entire Imperium.
Background
During the period in which The Tempest (the Party’s ship) was commandeered by the Mechanicus, a member of the Heinstein-Fueller dynasty [...]
One of the more interesting ship components in Rogue Trader is the Trophy Room. This gives a few nice bonuses to your ship, but also allows you to display your past victories.
Here are some of my suggestions for the contents of the Trophy Room on The Tempest, the ship inhabited by my Rogue Trader [...]
Several month ago, there was a one day even on RPGBloggers.net where various people statted up a piece of equipment, a faction or a character based on themselves. Unfortunately, I never got round to participating due to looming University deadlines. This should go some way to rectifying that.
Hammer’s Big Green Bag of Holding
Crafted from a [...]
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